Panopticon

server moderation

Moderate every server from one panel.

A multi-tenant moderation panel for game servers.

Signups are invite-only right now.

how it works

Work the queue, make the call.

  1. 01

    Run a tenant

    Create a tenant for your organization. Add your team and give each person a role.

  2. 02

    Register your servers

    Add your game servers. Pick one, and every list shows just that server.

  3. 03

    Moderate by severity

    Work through flagged players. Clear a report, mute or kick for a while, or ban to remove someone for good.

global bans

One ban list for known cheaters.

A global ban list holds confirmed hackers across every tenant. Switch it on for a server and those players are blocked automatically.

Opt in per server

Each server decides whether to enforce the global list. Banned players show up in its ban list, marked global and read-only. You can enforce them, but you cannot edit bans from other tenants.

Escalation is the only way in

No one reaches the global list by accident. To flag a suspected cheater, a moderator escalates the case with a written reason and evidence. It goes to anti-cheat review before any cross-tenant ban.

accountability

Every action is on the record.

Every change is written to a hash-chained audit log. No one can edit it after the fact, so you always know who did what.

What a log entry records
  • who acted, and their role
  • what they did, and to which player
  • the reason they gave
  • the tenant and server
  • a hash linking it to the entry before

platform

Built for live game servers.

Scoped API keys

Give your servers API keys to issue bans, kicks, and mutes on their own. Scope each key, revoke it anytime, and lock it to an IP.

Read the API docs

A subdomain of your own

Every tenant runs at its own subdomain.

Sign in with Steam

Moderators sign in with Steam. No extra accounts, no passwords to manage.

One panel for every server you run.

Signups are invite-only for now. Tell us about your community and we will be in touch.

Request access